Stateful machine: Difference between revisions

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{{#mermaid:flowchart LR
{{#mermaid:flowchart LR
sourcePoint[ ] -->|source data| inputPoint
sourcePoint[ ] -->|<a href='https://psychoengineering.miraheze.org/wiki/Stimuli'>source data</a>| inputPoint
inputPoint[input] --> machine
inputPoint[input] --> machine[<a href='https://psychoengineering.miraheze.org/wiki/Machine'>machine</a>]
machine --> outputPoint[output]
machine --> outputPoint[output]
outputPoint -->|feedback| inputPoint
outputPoint -->|<a href='https://psychoengineering.miraheze.org/wiki/Feedback'>feedback</a>| inputPoint
outputPoint -->|behavior| behaviorPoint[ ]
outputPoint -->|<a href='https://psychoengineering.miraheze.org/wiki/Behavior'>behavior</a>| behaviorPoint[ ]


style sourcePoint fill:none,stroke:none;
style sourcePoint fill:none,stroke:none;
style behaviorPoint fill:none,stroke:none;
style behaviorPoint fill:none,stroke:none;
click inputPoint "https://psychoengineering.miraheze.org/wiki/Stimuli"
click machine "https://psychoengineering.miraheze.org/wiki/Machine"
click outputPoint "https://psychoengineering.miraheze.org/wiki/Behavior"
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Revision as of 13:29, 17 August 2023

A stateful machine is a machine that uses past output to create novel output.